﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace StarfleetCommanderDomain
{
   public interface ICombatUnit
    {
        Byte CombatUnitId { get; }
        String Name { get; }
        Byte BattleCalcField { get; }
        Boolean MakesDebris { get; }
        Int32 BaseSpeed { get; }
        Nullable<global::System.Int16> BaseSpeed2 { get; }
        Int32 Ore { get; }
        Int32 Crystal { get; }
        Int32 Hydrogen { get; }
        Int32 BaseAttack { get; }
        Int32 BaseShield { get; }
        Int32 BaseHull { get; }
        Int32 CargoCapacity { get; }
        Int32 FuelConsumption { get; }
        Nullable<global::System.Int32> FuelConsumption2 { get; }

    }
}
